Tim O'Bryan

Let’s clear the air: If you look at my resume, you might see a "System Administrator" or a "Director of Operations." If you look at my portfolio, you see a 3D Artist.

My career didn't start in a server room. It started in 2006, selling digital cameras at Best Buy because I was obsessed with photography. It moved to a wedding studio where I built my first production pipeline from scratch—shooting, editing, and delivering memories. It went through Apple, where I didn't just fix iPhones; I learned the empathy of technical support. And eventually, it led to the server rooms of major post-production studios like Deluxe and Cutters.

I spent the last decade fixing the tools that other artists use. I learned how the software breaks, how the hardware limits the vision, and how to engineer a pipeline that actually delivers.

Now, I am closing that loop.

I am a Technical Director who creates art. My background in systems engineering means I don't just make a pretty image; I build the workflow that makes the image possible. I can troubleshoot the render farm, script the automation, and model the photoreal environment.

I am not a "Master of None." I am a Master of the Process.

This portfolio is the result of that journey: Artistry backed by deep technical architecture.